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 My Favourite Games #2: Twiggle

Posted by hb on June 24th, 2017 @08:34PM

‘My Favourite Games’ is a regular MossRanking feature which gives us a chance to get to know our fellow Spelunkers a little better. In each edition, we put the spotlight on one member of the community, as they pick three of their most treasured video games ever and give their reasons why. Featured members are allowed to pick whatever games they want... except for Spelunky.

 

In the second entry, we go to Twiggle, a brilliant all-around Spelunker and one of the best score runners in the community. He is currently eighth in the MossRanking leaderboard. Below, Twiggle reveals his favourite game ever and which surprising multiplayer title is home to his fondest gaming memories with his family.

 

 

Super Mario World 2: Yoshi’s Island (SNES, 1995)

Twiggle’s favourite game of all time, “no contest” as he puts it, is this utterly charming 2D platformer from Nintendo. Although dubbed as a sequel to the acclaimed Super Mario World, Yoshi’s Island is an entirely different game which sees players control different-coloured Yoshis as they embark on a mission to rescue Baby Luigi. “Everything about the game is perfect, from the sprites to the controls to the level design and music,” Twiggle says. “I believe it’s the first ‘real’ game I ever beat.”

 

Twiggle credits Yoshi’s Island for getting him into platforming games. A standout part of the game is how no two levels feel the same. “I actually replayed it fairly recently, and was astonished with the physics of the boss fights,” he shares, bringing up the fight which happens literally inside a frog after Yoshi is downsized by Kamek. “I found it so amazing because of how bouncy and fluid the inside of the frog felt -- like when you threw an egg against the side, it would sort of roll.”

 

Of course, Yoshi’s Island also has the classic ‘Touch Fuzzy, Get Dizzy’ level. If Yoshi hits a Fuzzy, he will become dizzy and his movement is affected -- something which, through some great effects, is ingeniously reflected on the screen for the player. “I love how the game really makes you feel like you were sick or on drugs, with the colours changing, the swaying of the level, and the music becoming distorted,” Twiggle says.

 

Examples like these show the passion and attention given during development. As a result, the final game is a near-magical experience.

 

 

Insaniquarium Deluxe (PC, 2004)

Twiggle’s second pick is a lesser-known PopCap game. Insaniquarium Deluxe is a puzzle title which challenges players to protect tanks filled with colourful fish and other sea creatures by keeping them well-fed and happy. “I loved the fast-paced nature of this game as well as the freedom you have when beating a level,” Twiggle explains. “I love the way the game takes action to the next level and making the experience crazy and wacky, similar to Spelunky in a way with some of the crazy interactions that can happen.”

 

Twiggle compares Insaniquarium to Spelunky, commenting that, although they are very different games, they share similar qualities which reeled him in. “What makes both stand out from other games is the way the levels interact with themselves, even if you don’t do anything,” he explains. “It makes the game feel so much more alive, and it makes you feel like you’re in the game rather than just a spectator.”

 

Future games like Bejeweled, Peggle, and Plants vs. Zombies have eclipsed Insaniquarium for PopCap in terms of popularity, but Twiggle hopes that the developer will give the series another moment in the spotlight one day. “I think the reason Insaniquarium wasn’t as popular is because it was a PC game when there weren’t many mainstream places to distribute PC titles and before mobile touch devices were a thing,” he theorises. “If they released it today, it could be a huge hit. I sincerely hope there is some sort of remastered version or sequel in the future.”

 

By the way, Insaniquarium Deluxe is only a buck/quid or so in the Steam summer sale right now.

 

 

Mario Party DS (Nintendo DS, 2007)

Mario Party games are known for providing brilliant multiplayer experiences. But for Twiggle, it’s the handheld DS iteration of the series which stands out as his personal favourite. “I remember long car and plane rides playing with my siblings,” he explains. "My sister, who isn’t a huge gamer by any means, absolutely loved the game, which just shows how Nintendo [and Hudson Soft] truly knows how to make games for everybody.”

 

The smart thing about Mario Party DS is that it only requires one cartridge for four players through Download Play. “Growing up, my dad had a job where we moved every couple of years,” Twiggle says. “Also, every year, we would come back to the States to visit my mother’s family. As you can imagine, there was a lot of driving, flying, trains, and buses that we took when travelling, so naturally the DS is what we played. With Mario Party, you could pretty much play the entire thing on multiple DS consoles like you owned the game with just one cartridge.”

 

Funnily enough, the console versions of Mario Party didn’t take off in the Twiggle household in the same way. Their favourite minigame-action title at home was WarioWare Inc. for the GameCube.

 

Honourable Mentions: Worms Armageddon (1999), Donkey Kong Country 2: Diddy's Kong Quest (1995), Paper Mario (2001), Super Smash Bros. series (1999-), Plants vs. Zombies (2009), Glover (1998).

 

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Do you want to be featured? To be part of ‘My Favourite Games’, send a message to hbix (#3495) on the Spelunky Discord, listing your three picks along with a quick comment justifying their inclusions. You will hear back from me with follow-up questions.

 

Previous 'My Favourite Games' entries: Kinnijup (#1)