Krille71 sets High Score World Record : $3,461,950 (an in-depth analysis)
Posted by saturnin55 on June 20th, 2016 @01:52PM
For a third time in a little bit more than 3 months, the score world record was beaten again. Krille71 completed a spectacular run for a mind-blowing score of $3,461,950, that's $12K more than the previous record!
Let's remember that in April 2016, SpelunkyGod acquired the WR by $40K over Kinnijup's former WR run. Less than 2 weeks later, Kinnijup took back the title, but this time, with a tiny margin of $3,675, thanks to a pot in Yama's chamber. I think it's safe to assume that most of us thought there wouldn't be changes for a while but Krille71 proved us wrong by taking back the title with an amazing run we will analyze in-depth in the following paragraphs.
Krille71 is the score world record holder for a second time. The first time was almost 2 years ago, in July 2014. He also has the highest Daily Challenge High Score run and is sitting just a few thousands under a $3M Daily Average score. Krille71 is a very experienced and technical score runner in the community, definitely one of the elites and he proved it again with this run.
You can either watch a very well-edited short summary video of the run or the full 3h run:
| 17 minutes summary video : | Full run vod : |
Now let's get into it!

The run started with a jetpack, mattock, gloves speciality shop at the bottom of 1-2. The Udjat Eye was, of course, also found in the level, giving the needed early visibility. Only 2 bomb bags were found, so most of the work was the result of the 1-2 mattock that broke early into 1-4 and the mattock found at the bottom of the 1-4 snake pit. Exiting the mines, Krille71 had only 1 bomb left and a mattock with a solid score of $464,400.
The early Jungle was very worrisome. Even if 2-1 was great, yielding almost $200K, the resources were in a dire situation exiting 2-2. The mattock broke and the bomb count was at zero, so a few pots had to be broken without pot strats and even a few crust gems were left uncollected. The survival of the run would rely on finding bombs into 2-3 to uncover the black market entrance. A 2-3 rushing water was great news scorewise but bombs were still needed for the run to continue. The suspense didn't last long because right off the bat, a bomb shop under the entrance gave the run a second breath. It's always exciting to discover what's at the bottom of Old Bitey's pool. He wasn't disappointed! 9 chests were sitting there, two of which were vault chests.

The late Black Market itself was a bit of a let down. Only 18 bombs were in it and it didn't contain much money. Still, even with 2 average jungle levels, the 2 other levels pushed the Jungle score to an exceptional total of $575K. Overall, he managed to get out of the Jungle with over $1M, which is very good.
The Ice Caves were very good and and yielded a nice amount of gold and gems in each level. The Moai Head was in 3-2 , a level in which Krille71 was able to kill the exit shopkeeper and collect his gold for extra money. 3-3 was uneventful, using mines to get the gems as well as doing some UFO mining to save bombs. The bomb count was still not at a level were he could afford to bomb for chunks of gold. On 3-4, the vault shopkeeper was tricky and got stuck into a weird layout but Krille71 managed to guide his AI into the abyss.
In every score run, the Mothership is always a tense level. Saving the robot while avoiding all the perils of the mothership is a task easier said than done. Krille71 got his hands on the mighty plasma cannon early in the level (after a scary drop of the cannon near the abyss). With a lot of calm and efficiency, he cleared the level and made it out with the robot. Robot shenanigans are an integral part of score runs and the start of 3-4-2 was surely a great example of this. The robot went full berserk mode to grab a rock that was sitting on a platform next to the entrance. The robot jumped over the abyss and then point blank threw the rock at a yeti that was next to a mammoth. The yeti flew into a mine that exploded and took the mammoth at the same time. All this time, Krille kept his cool as the horrific events unfolded in front of him and he was able to grab the little renegade before something even more tragic happened.
A safe spot was made and after collecting everything using the mines and the plasma cannon, Krille71 was ready to enter the dreaded Temple with over $1.5M! The Ice Caves is a world where we often see numerous, almost empty, and bland levels. Getting $500K throughout all six lce Caves levels is quite good.
The Anubis welcome committee was at spawn to greet the visitors. Fortunately, the robot was out of shenanigans and behaved well. There was enough room to maneuver and kill Anubis easily. A natural safe spot was also found but once the ghost came, Krille71 opted to make a new safe spot as it was too risky to let the robot sit in the center of the level. With great precision, he handled the plasma cannon and collected every gem and bit of gold. Remember, at this point Krille71 is still low on bombs. He can't afford to spend uncessary bombs because he'll need them later if he needs to use the ball and chain or make room in some tricky Hell layouts with more precision than the plasma cannon allows it. It was with some relief that a vault was found in 4-2. Being Temple vault trolled is one of the worst thing that can happen in a score run as it is something that a player has absolutely no control over. Fortunately, it wasn't a worry anymore. The exit shopkeeper tried to ninja jump his way to our spelunker but thanks to Krille71's swift reflexes, tragedy was avoided and the shopkeeper was sent to a quick and painful death by receiving a sticky bomb in the face. $472K was collected in 4-2, setting an impressive total of almost $2M entering the City of Gold.
The City of Gold is another pivotal piece of a score run. We've seen many City of Golds that are fairly devoid of gold, while the best are massive subrooms of pure and solid gold and gems eveywhere. The difference between a bad City of Gold and a good one is extreme and is a very important factor on the run. Amazingly, Krille71's City of Gold was very impressive and one not often seen, yielding a total of $630K. Some mummy vomit farming happened, raising Krille's hit points to 51. Those extra hit points can really make a difference with spike balls or an unlucky situation with a shopkeeper. The Olmec level was pretty good even if it wasn't possible to have permaghost. At this point, Krille71 is sitting on $2.7M entering Hell -- only a handful of score runs have ever had this crazy a pace, and at this point he was $125K ahead of the current WR.
It seems like as the score world record gets higher, Hell is often where every hope and dream is broken. You want to have an opportunity to ghost Yama's chamber by acquiring permaghost, ideally as late as possible because using the plasma cannon with a ball and chain in Hell is...well, Hell. 5-1 gave Krille71 the first needed altar, but since it was only his 2nd altar he would be destroying, he would still have to find another altar in the next two levels. Notice that Krille71 saved a lava pool until the end so he could get rid of the ball and chain quickly. A scary moment happened in 5-2: a spike ball was freed but luckily stopped its destructive way into a nearby lava pool, minimizing the damage to the gold and the gems around it. Entering 5-3, Krille71's lead was melting like an ice cream cone in the sun. He still needed a good level and an altar to keep his hopes for WR alive. A few seconds into the level, the coveted altar was spotted. Yama's chamber ghosting would happen! The 5-3 layout wasn't easy to maneuver as it contained numerous dangerous spike balls, but Krille71 made his way through the level slowly and steadily using the plasma cannon. Precision ghosting around the spike balls isn't easy and requires nerves of steel. Everything was executed perfectly and the final stage of the run was about to unfold. Krille71 had a $17.3K lead, he knew he would get WR but he still needed to get rid of the ball and chain while avoiding Ox Face, Horse Head, and other enemies (but mostly the ghost itself). He methodically ghosted all rubies from Yama's throne. He then killed Yama with his shotgun and walked to the exit to celebrate his incredible run with Yang!
What an awesome run by Krille71, setting the bar for this category even higher! Will $3.5M happen? It's theorically possible, but in the meantime, let's give our spelunker all the congratulations he deserves for his masterful gameplay and endurance throughout the run. The run only lasted 3 hours and 11 minutes, which means that Krille71 is able to think and plan quickly and with accuracy -- two skills that are certainly not easy to mix together!
Congratulations Krille71!!! ![]()
-- saturnin55
Here are the complete splits for the run :

