Spelunky News!

 The Month of May

Posted by krille71 on June 30th, 2016 @02:36PM

Several big runs have been finished during the month of May. Here you can see the summary of this month.

 

The in-game leaderboard has since long been worthless because of the hacked scores and speedruns. Daily average is the only leaderboard that is somewhat correct. A hacked score of $5,157,575 has been standing on the top of the leaderboard for long, until MilcMan improved it without using any third-party software. The idea behind the run is to duplicate the gold collected. It takes one frame for a gold chunk to get destroyed after it has been picked up, allowing two or more players to pick up the gold at the same time, and duplicating it. MilcMan placed two hired helps in the same spot, and used a monkey to steal his gold while the AI’s duplicated it for him. It took him around 12 hours to gain the final score of $5,221,050 and topping the leaderboard!

 

D_Tea’s hell record seemed to be unbeatable, but Kinnijup improved it not only once, but twice. Just about a month after his first hell world record, he takes it home again with a six seconds improvement. The final time ended up at 3:36.363. The run started off low% into a generous black market, and the pace quickly picked up thereafter. Great ice caves and temple resulted in the exceptional time of 2:48 into hell. Incredible well played seed overall and that horde of enemies on the Yama fight made it really scary. Read more about the hell world record here.

 

May was very sparingly with giving out good daily challenge seeds, and the good ones were all challenging. Kinnijup was the only player who finished a daily in over three million this month, on May 25th, but Krille was also close. He got ghosted on Yama after taking the perma-ghost from destroying three altars to Yama’s throne. Their dailies ended up with $3,045,525 respectively $2,956,500.

 

One record in the challenge run categories was set during this month. D_Tea managed to improve max hell with two seconds, and finished in 4:35.354. It is remarkable with this run that it only took him 107 seconds to finish Yama from entering the temple, which is the fastest late game ever seen in Spelunky.

 

A racing league is being planned, hosted by Hectic who also hosted Star League season 1. Spelunky Weekly Showdowns will feature a couple of races each week, with a custom leaderboard tracking a score based on the amount of races done and won.

 

There have been two movements in the top 10 on the main ranking, which is rare. Firstly, Krille managed to beat Pibonacci and achieve the fourth spot overall. Thereafter, Bum improved his score to the point that he passed Curticus, and took 7th place.

 

Cascading, a subject that has seen a lot of discussion over the years, because of the advantage it gives and that only some runners were able to use it, have since the find that windows 10 fixes it for all users become a widely accepted strategy. Two of the still active top-runners, Bum and D_tea, have started using it in their runs, and they were among the last to not use it. It is great that the matter cascading has been resolved.

 

That was the biggest highlights of May, looking forward for the next month.

 

Krille